Released Mesa 11.2.2 with bug fixes

Mesa is an open-source implementation of the OpenGL specification – a system for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs. Mesa ties into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release on May 9, 2016

Mesa 11.2.2 bug fixes

  • Segfault loading War Thunder
  • Glitches with soft shadows and MSAA in Knights of the Old Republic 2
  • Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)
  • OSMesaGetProcAdress always fails on mangled OSMesa
  • Alien Isolation segfault after initial loading screen/video
  • X-COM Enemy Within crashes when entering tactical mission with Bonaire
  • GLSL compiler (linker I think) emits assertion upon call to glAttachShader
  • vdpau decoder capabilities: not supported
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